Project Zomboid

Project Zomboid

SSR: Core
Ergebnisse 21–30 von 35
< 1  2  3  4 >
Update: 15. Feb. 2022 um 0:22

Added getCurrentTime function

Update: 11. Feb. 2022 um 0:24

- Fixed incorrect events removal which caused news panel to be initialized twice
- Added translation for new chat command (see ssr-news page for details)

Update: 8. Feb. 2022 um 2:06

Fixed addOptionOnTop function override

Update: 7. Feb. 2022 um 0:45

- Removed unused code
- Better ISContextMenu override method
- Safety icon position will be changed if ssr-news or ssr-quests is loaded

Update: 28. Jan. 2022 um 3:16

If there are no zombies, news panel will be initialized in 3 seconds after join

Update: 28. Jan. 2022 um 2:04

SSR mods now initialized after the first ZombieUpdate() event

Update: 19. Jan. 2022 um 7:40

- merged some scripts in lua/shared to avoid conficts with other mods
- updated ISRichTextPanelMod

Update: 3. Jan. 2022 um 2:56

Removed anti-debug function, because it was outdated and isn't really needed in a mod for compatibility.
I fixed it and tested (now works on b41 as intended), so if you need it, here's the source code: https://pastebin.com/xQR1ywhS

Update: 2. Jan. 2022 um 5:17

- Added new sync method for safehouses

Update: 30. Dez. 2021 um 8:38

- Added compatibility with Build 41
- Removed obsolete and unused tweaks
- Changed the way ssr mods interact with each other