Kenshi
Expanded Cities - Clownsteady
Mostrando 1-10 de 10 aportaciones
Actualización: 18 DIC 2018 a las 15:50

- Fixed hospital location. Deathknell gang should properly spawn now.
- Fixed the location of the police towers.
- Removed foilage in the outskirts.
- Moved shacks clipping through rocks in the outskirts.

Actualización: 25 OCT 2017 a las 16:00

- Various Fixes

Actualización: 25 OCT 2017 a las 8:25

Crime Update
- Added 2 new gangs and basic interactions.
- Far less police.
- Some citizens buy illegal and stolen goods!
- More citizen variety.
- Building changes.
- Added some wandering recruitables
- Other small fixes/changes.

- Changed some factions of the citizens and added a couple places to work for them. Mostly for experimenting.

Actualización: 20 OCT 2017 a las 1:42

- Increased crime rate. Some citizens loot bodies! A few thug wandering squads.
- New slave shop and slaver bar.
- New fishing shop at the swamp store.
- Lord Clowst, Thieves Guild, and Mercenary Guild now go shopping.
- More variety between citizens and shopping list.
- Some new basic dialog.
- Some citizens might be in the bar longer.
- A few store location changes.

Actualización: 19 OCT 2017 a las 5:55

Improved AI and Crime Basics
- Improved Citizen AI and schedule variety. Citizens go home more often.
- Expanded the work area. It now appears to be more of a slum.
- A few small details on the streets.
- More variety between citizen clothing.
- Added basic dialogue.
- Added a few wandering drifters wearing scavenger baskets who might visit the bar.
- Added a thug squad that walks around at night.
- Citizens and other squads buy hashish.

Actualización: 18 OCT 2017 a las 3:45

- AI bug fix with locking up. Doors are still unlocked during the day.
- Citizens shop a bit more often.
- Gate guards search more often. Beware of smuggling!

Actualización: 18 OCT 2017 a las 2:26

Major AI Update
- Fixed serious navmesh/road problems. Make sure to also use Ctrl + Shift + F11.
- New farm and mining area.
- Citizens go to work! They also go in different shifts.
- Citizens visit the bar in the evening/night.
- Citizens living in small shacks look poorer.

Actualización: 17 OCT 2017 a las 1:48

- Fixed weapon shop not spawning

Actualización: 17 OCT 2017 a las 0:59

- Some AI Fixes
- Shops carry more food
- Moved the extra Bakery to an Old Stormhouse named "Old Bakery."

Actualización: 16 OCT 2017 a las 7:43