Divinity: Original Sin 2

Divinity: Original Sin 2

Frontiere
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更新:2017年11月2日 @ 8時19分

Fixed some prospector quest and bounty inconsistencies
Added the premices of a custom crafting system
fixed resting system. No lying in the bed anymore, but stronger system wise.

更新:2017年10月28日 @ 9時22分

Added scavenging, wood cutting.
Added rat bounties
first appearance of saskatwan tribe hunters.
added iron ore
The prospector is turning into a smithy, and gathered a few crafting stations.
Added interactable trees.
improved resting script.

更新:2017年10月25日 @ 16時55分

Modified fishing to make it a mini game.
Low tension: low chance to catch a fish, but low chance of a critical failure that will damage the fishing rod.
Incredible tension: higher chance to catch the fish, but also of a critical failure.
Pull at the right moment !

Modified rest.
You can rest in camps (that have a limited lifespan), ot buy bed keys to rest in inn. Resting could provide some specific status. The more you wait without sleeping, the more tired you will be. You can also become exhausted.

Added 2 quests.

更新:2017年10月19日 @ 11時13分

Added fishing skill
added fishing: use fishing rod in fishing spot. wait for the fish to bite, and use the rod again. make sure you have worms. worms can be bought, or gathered from under thick welps.
added fisherman and its quest.

更新:2017年10月16日 @ 4時04分

Various quality of life improvments
Possibly fixed some teachers not taking gold after teaching.

更新:2017年10月15日 @ 9時20分

Improved scripts
added an underground area, and new critters (rats and giant rats)
added identification for plant and minerals
Added herbalism, prospection, butchering, skinning knowledges

更新:2017年10月11日 @ 14時01分

FIxed dialogues not showing some options
Added butchering and skining for loot.
Decreased difficulty of wolf boss
Should allow multiplayer.

更新:2017年10月8日 @ 12時12分

2 areas
randomly filled areas, with critters and interactable items
2 bosses respawnable some time after death
1 bounty hunting
2 teachers of skills: survival and tracking
2 skills: survival and tracking. Increase chances to succeed when interacting with specific items.