Sid Meier's Civilization VI

Sid Meier's Civilization VI

Rosetta - Dynamic City Names
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Actualización: 11 JUN 2022 a las 11:20 a. m.

Backwards Compatibility for some Mongolian Names
Fixed bug with Nalanda name

Actualización: 10 JUN 2022 a las 6:21 p. m.

Fixed missing names for Gitarja

Actualización: 9 JUN 2022 a las 3:32 p. m.

Fixed some broken Sanskrit Names

Actualización: 8 JUN 2022 a las 5:58 p. m.

New Khmer Romanization
Added Czech and Lithuanian Names
Fixed some typos pointed out by Letailurus3
Fixed issue where some city names were being incorrectly identified as proper base names
Adjusted Arabic Romanization to mark long vowerls
Began process of reworking Chinese Romanization to add tone markers
Added support for Pueblo and Czech Civs and rest of Gedemo's City states

Actualización: 14 AGO 2021 a las 10:57 a. m.

Fixed some bugs with mod-replaced city-states.
Fixed Kublai Khan (china) not using proper dynastic names
Fixed Kandy Name

Actualización: 29 MAY 2021 a las 10:02 a. m.

Added support for Sukritact's Akan civ

Actualización: 11 ABR 2021 a las 10:40 a. m.

Fixed edge-case issue where Mogadishu's name wouldn't show up correctly.

Actualización: 25 MAR 2021 a las 7:15 p. m.

Updated for Portugal and Gedemo's newer city-states

Actualización: 8 FEB 2021 a las 11:17 a. m.

Actually make sure Brazil's names are included
Fix broken names for Khmer, City-states
Refresh indigenous names list

Actualización: 7 FEB 2021 a las 10:12 p. m.

Fix some broken names hopefully.
Vietnamese cities should now properly change names.