Garry's Mod

Garry's Mod

npcDrops - NPC Drop System
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Mis à jour le : 30 juin 2019 à 6h24

Fixed a bug where drop names appear even after being picked up by players (if its a weapon).

Fixed an exploit

Mis à jour le : 4 sept. 2018 à 5h45

*Bug Fixes*
- Equipped weapon being removed by remove-timer. (Global + Lua Execution)


*New Features*
- Now if you add ENT.dontRemove = true to Lua executor item will be not removed by global remove-timer.
- Lua Executor DTextEntry has a scrollbar now.

Mis à jour le : 31 mai 2018 à 23h36

Added DarkRP FOOD support.

Mis à jour le : 19 mai 2018 à 13h52

fixed something about TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER

Mis à jour le : 19 mai 2018 à 13h34

* Debug Mode is now not making drop chance 1 (which makes rarity label to basic). It will spawn for 100% anyway just for debugging labels.
* Removed some prints.
* Customisable Rarity Labels
* Label Removal bug is now fixed.

Mis à jour le : 13 mai 2018 à 4h07

None Provided

Mis à jour le : 1 mai 2018 à 10h41

Sorry for late updating but I think this update will cheer you up.

* Custom Lua Executing: With this you can customize your loot dropping experience much more! For example:
+ You can spawn prop in front of player (zorich_michael)
+ You can remove item after some time. (Not generally - certain drop)
+ Spawn nutscript items. ( I was working on nutscript so I wanted to add this feature which is cool. )
* Custom Labels: I know I delayed this too much. But now, it's ready for your service. You can make custom labels for every drops.
* Remove Label for certain drop: Title says everything.
* Fixed an annoying bug what prevent you opening GUI. (I mean I think so I hope you guys feedback.)

Mis à jour le : 20 nov. 2017 à 6h06

Added chatcommand (!npcdrops)

Mis à jour le : 19 nov. 2017 à 4h10

Fixed something

Mis à jour le : 18 nov. 2017 à 8h43

Version 1.5

NOTE: This is rush made so there can be errors!

* Multiple drops
* Options to remove labels.
* Settings is now in main gui.