Total War: WARHAMMER II

Total War: WARHAMMER II

Mixu's Legendary Lords 2
Mostrando 111-120 de 248 aportaciones
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Actualización: 29 ABR 2019 a las 12:35

- Oxyotl will now spawn after certain amount of turns and help you on your campaign. Fighting against Chaos/Norsca/Dark Elves will make him spawn earlier.
- Lord Huinitenuchli can now be recruited in Mortal Empire campaign after building the landmark building in Xlanhuapec.
- Added early game enemies for all factions in vortex campaign. Will do something similar for ME when i have time for it.
- LL's will now be spawned with using random army generator, so you can expect a bit more random starting armies.
- LL's will now generally start with smaller starting armies.
- LL's now have dynamic starting points, meaning their spawn point depends on if it's player controlled or not.
- You can now recruit Lord Kroak as Itza, Tlaxtlan or Xlanhuapec.
- Added a starting knight vow for Sir John and gave Donna Don all vows. (I'd have to do custom vows for him otherwise)
- Restored Prince Imrik's original face, now with less glitching.
- Tullaris Dreadbringer's helmet shouldn't glitch anymore.
- Fixed a bug where you could gain Caradryan even if you didn't own the Shrine of Asuryan.
- Fixed diplomacy voices for lizardmen factions and Naieth, they also now correctly use positive and negative responses.
- Fixed missing skill/ability texts for Oxyotl that Norse mentioned about 6 months ago.
- Oxyotl's entire army has vanguard now and he can also fight lightning strike battles as soon as you get him.

Actualización: 18 ABR 2019 a las 7:59

- Added Itza, Numas, The Cabal and Knights of Origo to custom battles
- Removed Oxyotl's faction effects that were affecting TikTakTok's faction

Actualización: 17 ABR 2019 a las 12:39

Actualización: 1 ABR 2019 a las 6:51

- Unit sets updated for Ossian Guard and Knights of Origos

Actualización: 19 MAR 2019 a las 22:10

Actualización: 7 MAR 2019 a las 7:58

- Removed custom loading screens as the author asked me to remove them

Actualización: 4 MAR 2019 a las 10:01

- Multiplayer should now be working better
- MCM fixes

Actualización: 3 MAR 2019 a las 13:22

Actualización: 19 FEB 2019 a las 7:11

Bollocks

Actualización: 11 FEB 2019 a las 7:26

Fixed a bug that made Kouran and Tullaris not appear when used with mcm