Invisible, Inc.

Invisible, Inc.

Neptune Corporation
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Update: 9 Sep, 2020 @ 1:42pm

Added MUSIC by Neverpure20, Mobbstar, and Hekateras.
Added option to allow Neptune as the first mission (Executive Terminal).
Added Neptune Only mode.
Fixed bug related to Seekers.
Sensor Controllers now show up on the mission recap screen.
Fixed Pressure Plates being able to get daemons (indirectly prevents them from being detected by Internationale and similar scanners, may or may not address later).

Update: 26 Apr, 2020 @ 3:51am

Tuned the color scheme (thanks to Hekateras for finding the values)

Update: 17 Nov, 2019 @ 9:30am

Fixed error when an agent's ap is reduced by an external source while moving through frost smoke.

Update: 10 Nov, 2019 @ 7:36am

Fixed crash when Generation Options+ is not installed.

Update: 25 Jun, 2019 @ 2:37am

Fixed a prefab that could cause part of the level to become inaccessible

Update: 24 Jun, 2019 @ 1:53pm

Fixed issue where monst3r wouldn't be able to spawn in the mid mission when you had a full team.
Most prefabs have been updated, and a few more have been added. Hopefully helps make the maps not feel so empty and samey.
Added updated System Admin for AGP.
Side Missions can now spawn in Neptune.
Guards spawning from elevators will now be Neptune guards instead of FTM guards.
Pressure Sensor generation is now blocked by objects that block sight, which helps preventing situations where triggering the sensor is unavoidable.
Movement preview more accurately represent your actual range of movement when there is frost smoke out.

Update: 18 Oct, 2017 @ 2:27am

Fixed Pressure Sensor issues when using a program with a cooldown while Programs Extended is installed.
Fixed errors when hovering over a Frost Trooper or Elite while Advanced Guard Protocol is not installed.
Fixed daemons spawning on pressure sensors, for real this time.
Added option to offset the map upwards.
Chilling Aura no longer has an effect on the first turn.

Update: 14 Oct, 2017 @ 12:59pm

Added Frost Elite.
Added Seeker Trooper and Seeker Elite.
Fixed crash upon entering a high security Neptune mission.
Fixed daemons spawning on pressure sensors.

Update: 7 Oct, 2017 @ 1:44pm

Fixed crash if the Advanced Guard Protocol mod is not installed

Update: 7 Oct, 2017 @ 12:10pm

Added and improved several prefabs.
Added a new guard: Frost Trooper. Uses FTM Elite assets for now.
Added option to guarantee that you get Neptune missions.
Map locations moved closer to the coast, new locations in the ocean near Antarctica, moved the map back to where it was previously.
Changed visibility to public.