XCOM 2
[WOTC] LW2 Secondary Weapons
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更新:2018年9月1日 @ 8時39分

1.4.1:

  • Updated Holotargeter conditions to correctly grab the source unit when the ability is granted through an item instead of in the soldier's ability tree.

更新:2018年8月31日 @ 22時30分

1.4.1:

  • Updated Holotargeter conditions to correctly grab the source unit when the ability is granted through an item instead of in the soldier's ability tree.

更新:2018年8月25日 @ 12時00分

1.4.0:

  • Updated Holotargeter abilities to work off the presence of effect names rather than ability names to support custom Holotargeter abilities.

更新:2018年5月6日 @ 10時16分

1.3.6:

  • Fixed issues with charges being granted again in multi-part missions (like the chosen strongholds).
  • By default, the Arcthrower will now use a custom range table that is in-between the standard short and mid range tables. This range table can be edited or you can set to use either the standard short or mid range tables instead in the Arcthrower's section of XComGameData_WeaponData.ini.
  • Changed the icon for Combatives to follow the theme of other Return Fire abilities.

更新:2018年3月28日 @ 21時45分

1.3.5:

  • Rocket Scatter text during targeting (ex: +- 2.45 Tiles) has been restored and the default gauntlet rocket scatter has been significantly reduced from LW2 values.

更新:2018年3月26日 @ 19時37分

1.3.4 Part 2

更新:2018年3月26日 @ 19時20分

1.3.4:

  • Attempted to improve the ability effect loading frequency for the rocket launcher abilities (they should be invisible less often now). Still not 100% consistent, but much better.
  • Spring cleaning! Removed some old references to the previous Napalm-X implementation that were cluttering up the place (but not causing any issues).

更新:2018年3月20日 @ 19時31分

1.3.3:

  • Reworked implementation of Napalm-X to fix intermitent crashes.
  • Arcthrower's built-in aim modifier was changed from +5 to -10.
  • Fix for stuns originating from the Arcthrower being stuck when stunned units change teams (limited fix for base game bug).

更新:2018年3月2日 @ 5時34分

1.3.2:

  • Fixed some nameing mismatches

更新:2018年3月1日 @ 19時08分

1.3.1:

  • Fixed display text for Rocket Scatter (thanks Favid!)
  • Fixed incorrect mesh name for Beam Gauntlets (thanks Arkhangel!)