Space Engineers
[OBSOLETE] Planetary Installations
Показване на 1 — 10 от 13 постъпления
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Обновление: 24 септ. 2018 в 10:56

Added detection for Modular Encounters Spawner which disables this mod if found.

Обновление: 20 ян. 2018 в 18:09

Обновление: 16 ян. 2018 в 8:51

Activated 'ReuseTerritory' option in config file.

Обновление: 13 дек. 2017 в 7:43

Block authorship (built-by) is removed from grids upon spawning.

Обновление: 16 окт. 2017 в 10:49

Fixed a crash when a planet is deleted ingame

Обновление: 8 окт. 2017 в 14:24

- Finished (Wreck) and (Unique) SpawnGroup tags
- Added Territory Spawning
- Added More Options to Config File
- Added Documentation for Custom Faction and Planet Whitelist/Blacklist tags.

Обновление: 24 септ. 2017 в 18:32

Corrected logic issue if no Medium/Large stations are included in SpawnGroups file

Обновление: 21 септ. 2017 в 12:55

- Added configuration file to mod so players can apply custom settings.
- Tightened min/max terrain height checks.

Обновление: 19 септ. 2017 в 9:40

Обновление: 19 септ. 2017 в 9:39

Rebalanced station size tier appearance values