RimWorld

RimWorld

Avoid Friendly Fire
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Uppdatering: 11 dec, 2017 @ 22:47

Changed mechanism for detecting CombatExtended, due to some reported issues

Uppdatering: 24 nov, 2017 @ 3:21

Shooters will no longer worry about pawns wearing a shield belt with at least 10% power standing in the line of fire.

Uppdatering: 23 nov, 2017 @ 2:52

Updated to B18

Uppdatering: 25 sep, 2017 @ 12:35

[Auto-generated text]: Update on 9/26/2017 8:35:33 AM.

Uppdatering: 25 sep, 2017 @ 4:36

Allow shooting at very close range where FF will not occur

Uppdatering: 25 sep, 2017 @ 3:07

Fix bug where shooters behind cover were not accounting FF from leaning

Uppdatering: 20 sep, 2017 @ 4:09

Mod now supports weapons with forced miss radius, such as miniguns

Uppdatering: 17 sep, 2017 @ 0:14

Fix bug with pawns not putting out fires when friendlies are standing next to them.

Uppdatering: 16 sep, 2017 @ 3:31

* Add support for Combat Extended mod
* Clean up FF records of dead pawns from extended storage

Uppdatering: 14 sep, 2017 @ 2:45

Fix bug where FF toggle button for a selected pawn does not go away when an Architecture toolbox is opened