Hearts of Iron IV

Hearts of Iron IV

Make Peace, Not War
Näytetään 21–30 / 30
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Päivitys: 19.9.2017 klo 9.44

Another Update is out!

- Better whitepeace command code uses
- Better support for guaranteed countries
- Faction are now more supported, the same goes for puppets
- Extensive testing when being factionless. Usually wars can be ended now without problems!

Päivitys: 17.9.2017 klo 15.06

-Temporarily disabled the dynamic peace events, now only the slots are enabled.
-Most whitepeace commands should now be enforced
-Modified the way AI gets and distributes territory in case of player defeat, the leader should take everything!
-The government stuff and civil war events are now completely done. Suggestions will have second priority until the whitepeace command will almost work flawless.

-REPORT ANY BUGS YOU FIND IN THE CORRESPONDING THREAD!
Also provide enough information for me to recreate your game and find the error!

Päivitys: 16.9.2017 klo 6.48

-Minor hotfix

Päivitys: 16.9.2017 klo 5.30

-Added better faction support; 1 single peace of code may now be able to solve all faction problems (needs extensive testing)
-The "Country in Crisis" spirit is now able to have different modifiers according to your ideology
-Discarded the idea of only "two members in a faction". Factions are now generally supported
-Added localisation to the requirements for each diplomatic action slot
-Removed Herobrine
-Various bug fixes, but mostly code optimization

Päivitys: 14.9.2017 klo 17.10

-Fixed some bugs concerning faction wars. Sorry about that, guys!

Päivitys: 14.9.2017 klo 15.31

-Fixed some minors details

Päivitys: 14.9.2017 klo 14.54

-Updated most event chains, cleaned up the codes, fixed bugs
-Added the option to call the events from an "advisor" slot
-Changed the workshop picture.

-> I mostly redid the whole modification. Bug reports from an old version are now irrelevant.

Päivitys: 11.9.2017 klo 14.36

-Minor fixes

Päivitys: 11.9.2017 klo 13.19

-Minor fixes

Päivitys: 11.9.2017 klo 13.14

- RELEASE