XCOM 2
Additional Mission Types Redux
Ergebnisse 21–27 von 27
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Update: 16. Sep. 2017 um 10:23

Toned down reinforcements on haven survivors a bit more.

Haven Survivors should now fully work: has been tested at every alert level.

Update: 15. Sep. 2017 um 14:35

Fixed crashing issue with Rescue Haven Survivors.


Rescue Haven Survivors should now properly spawn civilians at the mid/late game phases.

Update: 15. Sep. 2017 um 12:59

Toned down the maximum strength of reinforcements on Rescue Haven Survivors.

Added a few more armed and unarmed civilians to act as meat shields for your own troops.

Update: 15. Sep. 2017 um 8:10

Chosen are now allowed to spawn on Rescue Haven Survivors.

Update: 14. Sep. 2017 um 20:39

Added Rescue Haven Survivors and Neutralize Avatar Project VIP.

Rescue rings should now only appear on the VIP in Emergency Extraction, and not on anybody else.

Per Fireborn's advice, resistance operatives are now triggered to go on red alert upon mission start in the added mission types they're in.

Update: 11. Sep. 2017 um 19:37

Templar Disciples should now have their squaddie abilities.

Update: 11. Sep. 2017 um 12:55