Garry's Mod
GM_HL1_Lily_Xen
Mostrando 1-9 de 9 aportaciones
Actualización: 9 DIC 2020 a las 12:24

Now there's AI nodes.

Actualización: 18 MAY 2020 a las 14:42

More optimization and I lowered the track so you and NPCs can now walk over it.

Actualización: 17 MAY 2020 a las 13:11

Optimization fixes, mostly.

Actualización: 13 MAY 2020 a las 14:05

Bugfixes relating to doors, areaportals, textures, and my soul.

Actualización: 31 DIC 2019 a las 2:39

Hotfix

-Fixed missing texture on Combine base

-Added thumbnail

Actualización: 29 DIC 2019 a las 18:29

Somewhat major update!

-Xen textures no longer sound like plastic

-Folder for my custom textures has been changed from materials/halflife to materials/lilyhl1

-Teleporters now use an actual beam instead of a solid brush

-trigger_teleports during the teleportation failure now trigger events instead of a thin-ass trigger_once in front of them (which meant if you were slow enough, you could trigger events without teleporting)

-Xen trees are now actual NPCs

-Some numbers changed in the specimen showcase room (1134 changed to 1138, 3469 changed to 1984, 1987 changed to 1776) If you get the new references, you get a cookie.

-General optimization/fixes

Actualización: 12 SEP 2017 a las 5:53

Fixed missing Helmet model, factory showers now heal, health chargers in infirmary now work.

Actualización: 11 SEP 2017 a las 22:02

Fixed several missing textures.

Actualización: 11 SEP 2017 a las 10:51