Pavlov VR
Manor
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Mis à jour le : 18 sept. 2018 à 21h23

Fix for broken sound cue.

Mis à jour le : 18 sept. 2018 à 21h20

Lighting fixes: grass, tiling walls. Slightly expanded B site.

Mis à jour le : 17 sept. 2018 à 19h03

Improved geometry for spectating. Reworked pathing through dining room (Thanks Maverick!). New ambience.

Mis à jour le : 17 sept. 2018 à 1h41

Improved visuals.

Mis à jour le : 14 sept. 2018 à 14h15

Fixed bad bomb spots and bad spawn.

Mis à jour le : 14 sept. 2018 à 5h48

Overhauled visuals + tweaked layout.

Mis à jour le : 22 juil. 2018 à 21h24

Moved forward defender spawn to make defending A stairs more effective.

Mis à jour le : 22 juil. 2018 à 14h43

Added blocking volume between chimneys to block grenade throws from spawn to spawn.

Mis à jour le : 22 juil. 2018 à 2h50

Revision based on feedback from Saturday Community Showmatch. Added more cover from grenades. Expanded A and B staircases to allow for more slow play. New path from defender spawn to B site. Ferns! Opened up new paths in fence in A site.

Mis à jour le : 7 juil. 2018 à 19h56

Improved lighting and colors. Added missing textures to the front of the manor. Unteamed spawns for DM and Gun Game. Edited collision around thin walls and fences to reduce the possibility of player models clipping through walls.