RimWorld
Dubs Rimatomics
Mostrando 31-40 de 98 aportaciones
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Actualización: 1 SEP 2020 a las 20:22

Pipes now work with auto rebuild

Actualización: 15 AGO 2020 a las 16:05

Fix for iodine being considered bad

Actualización: 2 AGO 2020 a las 14:55

1.2 update

Actualización: 7 JUN 2020 a las 17:42

Optimizations

Actualización: 24 MAY 2020 a las 8:46

Fixed a bug in a research facility incident that applies damage but the building isn't repairable.
Enabled support for the fork for Preemptive strike.
Added extra options on the camo setting to set the camo for all buildings, new buildings automatically have that camo.
Added radiation strength mod setting.
Added pulse size mod setting for weapons.
Added trader cooldown mod setting.
A few optimizations and text fixes.

Actualización: 16 MAR 2020 a las 17:26

Fixes for autothrottle, main button toggle option, manned console bypass for mp, and added polish translation

Actualización: 6 MAR 2020 a las 17:03

mechs should now take damage from energy weapons again in 1.1.
fixed some crashes on core meltdowns and nuclear strikes related to 1.1.
marauders switched from overhead to normal projectiles again so you can build them indoors, be careful of putting cover in front of them.

Actualización: 28 FEB 2020 a las 11:37

[Auto-generated text]: Update on 2/28/2020 7:37:16 PM.

Actualización: 24 FEB 2020 a las 10:52

[Auto-generated text]: Update on 2/24/2020 6:51:50 PM.

Actualización: 24 FEB 2020 a las 5:49

[Auto-generated text]: Update on 2/24/2020 1:48:35 PM.