Counter-Strike 2
de_liccia
1–7 из 7
Обновление: 30 мая. 2018 г. в 17:50

Middle reworked;

Обновление: 25 мар. 2018 г. в 14:03

-Updated cubemaps.

Обновление: 25 мар. 2018 г. в 13:05

-Removed reddish lighting;
-Added a building on top of Bombsite B;
-Added a wall to separate B site from Mid;
-Catwalk on Mid is now closed off;
-Removed collisions with props such as windows and doors to avoid random bumping and unexpected skill jumps;
-Added props to a more graphically pleasing aesthetic;
-Added names to the map spots;
-Added cash register sound on Restaurant;
-Changed textures to add more variety;
-Updated navmesh for better bot movement.
-Updated minimap.

Обновление: 3 окт. 2017 г. в 10:40

Navmesh optimised.

Обновление: 28 сен. 2017 г. в 15:57

Map is now completely open for grenade plays;
Added obstacle between Mid and passage to ruined room;
Reduced plant area on A Site;
TV and chair models on CT Spawn changed;
CT player models changed to SAS to match the Inferno style;
Radar updated;
Even more details.

Обновление: 7 сен. 2017 г. в 11:51

Fixed pixel jump on Door from CT Spawn to B;
Fixed gap on door from B to Apartments;
The long corridor on Apartments is now closed in the middle;
Apartments texturing redone;
Fixed a bug where the song in restaurant could start after the radio was destroyed by touching the trigger again;
Radio plays in a smaller radius;
Player Clip on the A site removed, allowing players to climb on one of the roofs;
Removed skybox from ruined room to A site, allowing grenades;
Trash dumpster on alleyway is no longer floating in the air;
Crates on B site now blocks pistol bullets;
Door models edited;
More detail added to buildings;
Holes in walls are now more detailed;
Street signs and light poles added;
More trees on 3D Skybox;
Added a missing part of the Skybox;

Обновление: 31 авг. 2017 г. в 22:12