Stellaris

Stellaris

Gigastructural Engineering & More (4.1)
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Pembaruan: 1 Jul 2020 @ 12:37am

Pembaruan: 30 Jun 2020 @ 1:48am

Version 2.3.1 Hotfix 1:

Fixed everyone declaring war on you if you use the NDB in your own territory.

Pembaruan: 29 Jun 2020 @ 9:46am

Version 2.3.1:

Buffed Star Lifter output to 2000 minerals and drastically reduced their upkeep.

Reduced Orbital Arcology upkeep.

Made the effects of the lunar speculorefractor clearer.

Pembaruan: 29 Jun 2020 @ 4:25am

Version 2.3.0 Hotfix 3:

Hopefully fixed these annoying colony events that kept popping up where they shouldn't.

Pembaruan: 29 Jun 2020 @ 1:00am

Version 2.3.0 Hotfix 2:

Fixed Pangalactic Defense League civics spawning where they shouldn't.

Pembaruan: 28 Jun 2020 @ 1:50pm

Version 2.3.0 Hotfix 1:

Fixed a slight issue with the QS-O events.

Pembaruan: 28 Jun 2020 @ 8:30am

Version 2.3.0: "The Biggest of Guns"

Added the Quasi-Stellar Obliterator, built around a supermassive quasar at the galactic core, that can destroy ten planets at once and blow up several systems in one shot, too, because why not? At this point we might as well commit to the whole "gigastructural engineering" thing, eh?

The core can now either be found active or inactive (toggleable in the start menu).

The galaxy might be so scared of your big gun that they can unite (toggeable in the start menu).

The Galactic Core now spawns at either midgame OR after a century has passed, whichever happens first.

The HAY can now build Titans, Colossi and Juggernauts.

The NDB, Systemcraft and QSO now grant a special, colossus-like wargoal.

Various minor fixes.

Pembaruan: 22 Jun 2020 @ 5:46am

Version 2.2.1 Hotfix 1:

Fixed an issue caused by the fix for His Majesty TurtleShroom.

Pembaruan: 22 Jun 2020 @ 2:12am

Version 2.2.1:

Made it so every planet used district sets, so that His Majesty TurtleShroom may stop complaining about it in the Discord.

Pembaruan: 17 Jun 2020 @ 2:05am

Version 2.2.0 Hotfix 4:

Fixed an issue with interstellar habitat deposits.