Stellaris

Stellaris

Gigastructural Engineering & More (4.1)
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Update: 13 Dec, 2021 @ 11:22pm

Gigastructural Engineering & More Version 3.18.2 Hotfix 16:

• Fixed Breach Paluushia project not consuming energy.
• Fixed incorrect capitalization in a Blokkat event.
• Blokkat capture price is now always 100k EC.
• Added a "go-to" button to Blokkat Capture Nexus build notification.
• Fixed incorrect tooltip in Blokkat Breach event.

Update: 13 Dec, 2021 @ 2:26am

Gigastructural Engineering & More Version 3.18.2 Hotfix 15:

• Added some fallbacks to hopefully avoid the "Aeternum awakens instantly" issue.

Update: 13 Dec, 2021 @ 2:01am

Gigastructural Engineering & More Version 3.18.2 Hotfix 14:

• Update to match Chirumiru ShiRoz' SBTG update. If the player is a Stellarborne empire (SB start or Champion), the Blokkats being present in the galaxy now restrict the Light from being used and removes all ships conjured with the Light of Creation

Update: 12 Dec, 2021 @ 5:14am

Gigastructural Engineering & More Version 3.18.2 Hotfix 13:

• Fixed some minor code issues.
• Fixed issue with incorrect modifiers.
• Updated the Blokkatgirl portrait to be animated (Thanks derega)
• Updated Blokkat Terminator texture to look better (Thanks MadamLAva)
• Fixed issue with the Megastructure List in the Situation Log not displaying text properly in Russian.
• Can no longer decline the war with Aeternum if you declared war on them after they started to awaken but before they awakened.

Update: 4 Dec, 2021 @ 1:29am

Gigastructural Engineering & More Version 3.18.2 Hotfix 12:

• Updated Chinese loc (thanks FlantingCort & team)
• Replaced a "without" with a "within" in the loc.
• Fixed Silly Flusionian Portraits not working.

Update: 1 Dec, 2021 @ 11:45am

Gigastructural Engineering & More Version 3.18.2 Hotfix 11:

• Added galaxy map tooltips for megastructure scaling based on star class, hopefully reducing the number of people who need to read the FAQ.
• Standardised megastructure economic modifiers for better cross-mod compatibility.

Update: 27 Nov, 2021 @ 3:49am

Gigastructural Engineering & More Version 3.18.2 Hotfix 10:

• Fixed missing modifier text.
• Sped up monthly aeternum event.
• (Hopefully) fix error log being spammed by a defence nexus event.
• This time the AI shouldn't be able to make speculorefractors around non-inhabitable worlds.

Update: 23 Nov, 2021 @ 12:46pm

Gigastructural Engineering & More Version 3.18.2 Hotfix 9:

• Fixed drone job issues again.

Update: 23 Nov, 2021 @ 12:03pm

Gigastructural Engineering & More Version 3.18.2 Hotfix 8:

• Fixed drone job issues.

Update: 23 Nov, 2021 @ 8:27am

Gigastructural Engineering & More Version 3.18.2 Hotfix 7:

• Fixed Birch World jobs being weird with Biotrophies.
• Readded James' Equatorial Shipyard fix.