Motorsport Manager

Motorsport Manager

FIRE Mod 2017
Mostrando 1-10 de 13 aportaciones
< 1  2 >
Actualización: 30 NOV 2017 a las 3:33 a. m.

Fixed a bug in GT Masters Standard Rules where Race Length was missing.
(not compatible with savegames)

Actualización: 7 NOV 2017 a las 1:06 p. m.

FIRE 1.1 added new traits, new liveries, +2 teams to GT Masters, optional downloads..

Database will not be changed after this update.

Only thing missing are team videos, these will be added when they work with the main branch of the game (GameBug)

Actualización: 3 NOV 2017 a las 10:44 a. m.

Actualización: 1 NOV 2017 a las 5:29 p. m.

Added Endurance Cars/Teams/Drivers

Actualización: 1 NOV 2017 a las 5:14 p. m.

Actualización: 1 NOV 2017 a las 3:48 p. m.

Actualización: 30 AGO 2017 a las 12:02 a. m.

new GTDesignData (works with saves)
lowered improvement rates of drivers (does not work with saves)

for people who use CYOT cars, please re-add them into your folder.

Actualización: 26 AGO 2017 a las 9:06 p. m.

realistic tyre wear with singleseaters in long race, allows 1 or 2 pitstop strategy, allows better undercut/overcut strategy, option tyres have a big performance drop in the end so be aware, intermediates and wet tyres last ~80% distance (savegame compatible)
mclaren got a little bit buffed - the AI can handle it, I got 11th on Black Sea.

Actualización: 25 AGO 2017 a las 3:27 a. m.

fixed: Tyre wear won't be much more dramatic at the moment.
tweaked: setup making wont take that long anymore.
(All these changes work perfectly with save games)

Actualización: 24 AGO 2017 a las 9:14 a. m.

added "Cosworth" option to all F1 teams, including works teams. (cheap engine so everybody can survive, not a good engine though)