Airships: Conquer the Skies

Airships: Conquer the Skies

Professor Aluminum's Maniacal Menagarie of State Funded Mad Science And Fun!
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Mis à jour le : 13 aout 2017 à 13h39

Minor tweaks to Conquest mode:

-Buzzards shouldn't aggresively invade maps anymore, but now each one comes with a heavy carrier so buzzards and do what raiders do best without the waiting times.

-Added some monster ships and some prefabs to both players and AI, now everyone knows what Fleshcracker Princes and TWEET-T-BRRTs are supposed to look like!

-Removed some testing modules that were not supposed to be there.

Mis à jour le : 12 aout 2017 à 19h07

Hotfixes:

-The current state of the fragment maps and damage maps are very unfinished, therefore will be removed from image generation until they are fixed.

-lasers internal lights are greatly toned down, now your futuristic testlapunk pseudo-spaceships look alot less like pastel rave parties under the armor.

Mis à jour le : 12 aout 2017 à 8h19