Garry's Mod
Tombstones On Player Death
Mostrando 1-10 de 16 aportaciones
< 1  2 >
Actualización: 15 AGO 2019 a las 1:07 p. m.

Added an option to make taunts loop; Fixed some potential crashes

Actualización: 14 AGO 2019 a las 1:12 a. m.

Players can choose taunt animation that is played on tombstone icon model; Tombstone info panel is now colored in tombstone's color; Many fixes and optimizations

Actualización: 8 AGO 2019 a las 2:09 a. m.

None Provided

Actualización: 7 AGO 2019 a las 4:27 a. m.

None Provided

Actualización: 13 AGO 2017 a las 6:20 a. m.

- Fixed an issue with PhysicsCollide function being called several times making tombstones "dancing" on the ground.

Actualización: 13 AGO 2017 a las 5:58 a. m.

- Tombstones now being correctly positioned on inclined surfaces

Actualización: 12 AGO 2017 a las 12:07 p. m.

- Fixed an issue with bots i've overlooked after previous update
- Fixed potential abuse, where players were able to put looping sounds on their tombstones and they will be playing infinitely, even after tombstone is deleted. Now tombstone sounds are being stopped after tombstone is deleted.
- Minor optimizations. Rewrote several functions and made them handle unexpected situations better.

Actualización: 10 AGO 2017 a las 1:56 a. m.

- Clientside settings now have an option allowing players to change color of their tombstones.
- Fixed a rare issue, where tombstones may not retrieve their physics object when player is dying too fast, causing errors.
- Settings in spawnmenu is now being rendered in correct order

Actualización: 8 AGO 2017 a las 10:16 p. m.

- Fixed a thing i have overlooked with tombstone protection.
- Tombstones are not getting saved into saves anymore.

Actualización: 8 AGO 2017 a las 4:46 a. m.

Fixed tombstones not removing when player leaves the game.