Garry's Mod
Ultravolver!
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Actualización: 1 SEP 2017 a las 12:22 p. m.

Yay, It's not dead!

[NEW] Added .357 Ultra ammo type, along with it's own Ammo box entity (Uses .357 Ammo box)
[EDIT] Changed the base of the Ultravolver! , making it more stable with other addons
[EDIT] Changed Category, Can now be found under "JA4AKE's SWEPs/SENTs"
[EDIT] Removed "Admin Only" state

Actualización: 4 AGO 2017 a las 4:18 p. m.

[FIX] Fixed the "Health shot ready!" sound and improved the accuracy to be %100 accurate!

Actualización: 3 AGO 2017 a las 6:57 p. m.

[FIX/CHANGE] Added a base for the Ultravolver, fixing the AR2 sounds and the clicking sound on the right click
[FIX] Properly uses playermodel hands now
[CHANGE] Ditched sound paths, moved on to sound scripts!
[NEW] Added a custom firing sound!
[PLANNED/DONE] Add a custom ammo type

Actualización: 31 JUL 2017 a las 1:24 p. m.

[UPDATE] Changed damage values for head, chest/stomach and arms/legs
contributor note: so that it's actually like a bloody ultravolver.
basically all damage should be doubled/tripled to feel like an actual OP revolver.

Actualización: 30 JUL 2017 a las 2:29 p. m.

Actualización: 30 JUL 2017 a las 1:02 p. m.

Actualización: 30 JUL 2017 a las 12:15 p. m.

[FIX] Fixed a menu bug --SUCCESS!--
[we basically screwed up with a developer beta addon update which was accidentally applied to this addon. if anyone wishes to test a beta, contact JA4AKE]

Actualización: 30 JUL 2017 a las 12:06 p. m.

Actualización: 30 JUL 2017 a las 12:01 p. m.

Actualización: 30 JUL 2017 a las 10:54 a. m.

[FIX] Fixed reload animation bug