Garry's Mod
Ultravolver!
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Aggiornamento: 1 set 2017, 12:22

Yay, It's not dead!

[NEW] Added .357 Ultra ammo type, along with it's own Ammo box entity (Uses .357 Ammo box)
[EDIT] Changed the base of the Ultravolver! , making it more stable with other addons
[EDIT] Changed Category, Can now be found under "JA4AKE's SWEPs/SENTs"
[EDIT] Removed "Admin Only" state

Aggiornamento: 4 ago 2017, 16:18

[FIX] Fixed the "Health shot ready!" sound and improved the accuracy to be %100 accurate!

Aggiornamento: 3 ago 2017, 18:57

[FIX/CHANGE] Added a base for the Ultravolver, fixing the AR2 sounds and the clicking sound on the right click
[FIX] Properly uses playermodel hands now
[CHANGE] Ditched sound paths, moved on to sound scripts!
[NEW] Added a custom firing sound!
[PLANNED/DONE] Add a custom ammo type

Aggiornamento: 31 lug 2017, 13:24

[UPDATE] Changed damage values for head, chest/stomach and arms/legs
contributor note: so that it's actually like a bloody ultravolver.
basically all damage should be doubled/tripled to feel like an actual OP revolver.

Aggiornamento: 30 lug 2017, 14:29

Aggiornamento: 30 lug 2017, 13:02

Aggiornamento: 30 lug 2017, 12:15

[FIX] Fixed a menu bug --SUCCESS!--
[we basically screwed up with a developer beta addon update which was accidentally applied to this addon. if anyone wishes to test a beta, contact JA4AKE]

Aggiornamento: 30 lug 2017, 12:06

Aggiornamento: 30 lug 2017, 12:01

Aggiornamento: 30 lug 2017, 10:54

[FIX] Fixed reload animation bug