Conan Exiles

Conan Exiles

Conscripts v2.0.5
36개 중 1~10개 표시 중
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업데이트: 2024년 11월 23일 오후 1시 39분
작성자: alrenstormeveer

Conscripts 2.0.5
AoH Update

Just a bake to bring the mod up to the current Rev of the Game[ /h1]
  • I recieved a report that the mod wasn't working. Everything seemed fine from my initial tests. I did a rebake just to be sure.

업데이트: 2024년 6월 15일 오후 12시 33분
작성자: alrenstormeveer

Conscripts 2.0.4
Doh!

[h1Fix for infinate conscripts[/h1]
    [*Thralls should again be consumed when they sign the contract of conscription

업데이트: 2022년 8월 31일 오후 7시 31분

Conscripts 2.0.2
is it Magic yet?!

Rebake for Conan Exiles 3.0

업데이트: 2022년 3월 8일 오후 4시 01분

Conscripts 2.0.1
Mistakes were made!

BUG FIXES

  • Made it so you can not make Conscripts without a thrall... THIS IS WHY WE CAN'T HAVE NICE THINGS PEOPLE!!!

KNOWN ISSUES

  • On Server Reset the Conscripts appear back at the post even if they haven?t finished their chores. I don?t want to put too much more time into this because of a larger rework I am doing to the whole mod. You can just stop and start the crafting and they will disappear again.

업데이트: 2022년 2월 13일 오후 3시 33분

Conscripts 2.0.0
A Fresh Start... sort of... look i didn't know anything about how to version stuff when i started so I am claiming a do over!

CHANGES AND TWEAKS

  • Changed how the Contract of Conscription works. It will now convert any thrall placed in it to either a Reaper or Warden. Stalkers are just upgrades from the Warden?s Post.
  • Removed the professions table so there should no longer be any mod conflicts over professions.
  • All items are now capable of being dismantled, except for the Conscripts themselves (that would be weird).
  • The Posts can all upgrade to the next higher tier if there is one.
  • All the conscription feats are now under their own Corner Stone Feat in the Survival tab

BUG FIXES

  • Changed the Item ID of the Contract of Conscription to not be the same as the Small box item from Emberlight? derp de de derp derp

KNOWN ISSUES

  • On Server Reset the Conscripts appear back at the post even if they haven?t finished their chores. I don?t want to put too much more time into this because of a larger rework I am doing to the whole mod. You can just stop and start the crafting and they will disappear again.

업데이트: 2018년 12월 14일 오후 2시 22분

updated the recipes so they should never overlap with Emberlight

added a bunch of food to the stations as fuel. not everything but most things will feed the conscripts now

업데이트: 2018년 5월 14일 오후 3시 48분

conscripts should now be visable when first loading into the game

업데이트: 2018년 4월 27일 오후 1시 32분

Quick hotfix to make compatible with Emberlight

업데이트: 2018년 4월 26일 오후 4시 52분

Added the second and third tier of fish and shellfish to the fuel for the conscript posts

Rebake to bring up to update 33

Removed all horticulture things.

This i s a quick remove/update and bake to at least give you something to hold you over until i get to conscripts for the overhaul. Thanks to Seiryuu for pointing this out as an option. it never occured to me... Doh!

업데이트: 2018년 3월 4일 오후 1시 00분

Conscripts-
No change

Horticulture-
Removed:
The older stations (including all custom work related to them)
These stations had no way for a player to craft them in the game. My original intent was to leave these in for the people who have had the Mod since the beginning. However, the custom work took up a lot of extra space.
These were the first stations I created for the mod and would only support one type of plant they were named similar to this: Potted Aloe Plant, Tank of Glowing Goop, Box of Puffball Mushrooms etc.

Added:
Helpful notifications to the stations- These will trigger if you do not have a station set up properly to let you know what is missing. Or in the event everything is correct you will see a “come back in x minutes” notification. You do not need to come back exactly at that time but that is the necessary time that needs to pass before the next “drop” will happen.

Thanks to Gomolygó I have added support for Immersive Sexiles Extensions. Load this mod after it. If you have any conflicts please let me know and I will try to address them.