Garry's Mod

Garry's Mod

CSS Weapons on M9K Base
Ergebnisse 41–50 von 90
< 1 ... 3  4  5  6  7 ... 9 >
Update: 17. Apr. 2013 um 1:51

trying to isolate a shotgun base bug

Update: 15. Apr. 2013 um 23:08

fixed some base errors

Update: 15. Apr. 2013 um 1:53

Update: 15. Apr. 2013 um 1:38

another oops

Update: 15. Apr. 2013 um 1:27

oops

Update: 14. Apr. 2013 um 22:29

Selective Fire: Some weapons can now change between full automanic and semi automatic.
Hole Use (default E) and hit Reload to select auto or semi-auto.

Bullet Penetration is now optional, if you really want it.
Enter console command "M9KDisablePenetration" and enter 1 to disable penetration.

Cleaned up some code to prevent more Lua errors.

Added some new weapons, check the description for more information.

Update: 24. Mrz. 2013 um 8:23

I herped so much, I derped. I didn't know that was possible.

You checked the change notes, you get a cookie.

Update: 18. Mrz. 2013 um 2:26

another oops. somehow I overwrote the default skin for the awp. ill fix other errors as they come up

Update: 18. Mrz. 2013 um 1:53

Update: 18. Mrz. 2013 um 1:13