Stellaris
Immersive Galaxy - Planet Variety, 2K
11개 중 1~10개 표시 중
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업데이트: 2018년 12월 22일 @ 오전 5시 39분

Initial Upload

업데이트: 2018년 7월 8일 @ 오후 2시 51분

Initial Upload

업데이트: 2018년 7월 8일 @ 오전 9시 42분

  • 2.1:
    Barren planet update:
    - 10 new barren planets
    - 10 new cold barren planets

업데이트: 2018년 6월 14일 @ 오후 3시 54분

  • 2.0:
    Major rework of the way the mod works :
    - Base has been renamed Clouds, still required for other planet variety mods to work, it is a shared dependency. (580 Mo)
    - "Uninhabitable pack" is now the "2K pack", contains ALL the textures for ALL planets in the 2K resolution. (1.62 Go)
    - "Inhabitable pack" is now the "4K pack", contains ALL the textures for ALL planets in the 4K resolution. (2.96 Go)
    - LITE has been reworked a bit and received the new normal maps. (650 Mo)
    - The modular packs are dropped.
    Bug fix :
    - ALL normal maps corrected (they were inverted due to openGL/Dx fuckery).
    - Many specular reworked and fixed.
    - Many seams corrected.
    Optimization :
    - Removed normal maps for gas giants.
    New planets :
    - 5 new alpine planets
    - 5 new arctic planets
    - 5 new barren planets
    - 5 new desert planets
    - 5 new gaia planets
    - 15 new gas giants planets
    - 5 new molten planets
    - 5 new savannah planets
    - 5 new toxic planets
    - 5 new tundra planets
    - 4 new machine planets
    New clouds :
    - Final rework for the clouds, all of them have been hand drawn. No more procedural generation. Last time I have to do this hopefully.

업데이트: 2018년 3월 9일 @ 오후 2시 31분

Update for 2.0

업데이트: 2017년 12월 14일 @ 오후 1시 05분

Update ofr 1.9

업데이트: 2017년 9월 22일 @ 오전 3시 44분

Initial Upload

업데이트: 2017년 8월 6일 @ 오후 6시 20분

  • 1.2.1:
    - Resolved an embarassing name error of toxic textures.

업데이트: 2017년 8월 6일 @ 오후 4시 51분



  • 1.2:
    - New Toxic planets, 11 new planets added to the existing 4.
    - New Shielded planets, 4 new planets added to unique one.

업데이트: 2017년 7월 26일 @ 오전 9시 46분

Changelog:

  • 1.1:
    Optimization:
    - Clouds cut down to 4K for diffuse, 2K for normal, and 1K for shadows (was mistakenly in 8K, should greatly improve performance).
    - Clouds texture variety down, from 35 to 15.
    - Base mod size down to 210 Mo (from 1500 Mo).

    Various :
    - Clouds entirely redone, they're more aesthetically pleasing with more transparency.
    - Tomb world variety now 10 (was 6).
    - Made some planet packs standalone (barren, cold barren, molten, gas giant & tomb).
    - Renamed textures to enhance mod compatibility.
    - Save game enabler available, to put new texture on a old save.
    - Lite version released, half the textures for less powerful computers.