RimWorld

RimWorld

RIMMSqol
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Uppdatering: 25 jan, 2018 @ 19:54

[Auto-generated text]: Update on 1/26/2018 4:54:14 AM.

Uppdatering: 14 jan, 2018 @ 13:01

- moved some pixels cause OCD

Uppdatering: 13 jan, 2018 @ 19:22

- Made the central part in the CuM window scrollable to accommodate more trait selections, skills and validation messages.

Uppdatering: 7 jan, 2018 @ 23:49

Made apparel configurable through the mod menu.

When changes are made through CuM a pawn with its shooting or melee skill disabled will drop corresponding equiped weapons to the ground.

Uppdatering: 9 dec, 2017 @ 7:52

Merged the Development build into the main branch.

Uppdatering: 12 okt, 2017 @ 21:18

Update on 10/13/2017 6:18:36 AM.

The generic level up and down symbols are replaced with icons that show which skill changed its level. Green icons mean level ups and red icons level downs. Custom skills will still show the generic icons unless their developers register specific icons at RIMMSqol.Materials.IconForSkill.Add(skillDefName,Texture2D).

Uppdatering: 11 okt, 2017 @ 6:23

Update on 10/11/2017 3:22:58 PM.

Added a cosmetics section to CuM. Cosmetic changes are free. Changeable:
- Body type
- Hair style/color/width
- Skin color

Remnant colonies offer crafting items at quality levels that correspond to the highest relevant crafting skill among the retired colonists.
Skill level:
>= 0 Awful
>= 5 Shoddy
>= 8 Poor
>= 10 Normal
>= 12 Good
>= 14 Superior
>= 16 Excellent
>= 18 Masterwork
>= 20 Legendary

Uppdatering: 16 sep, 2017 @ 5:18

[Auto-generated text]: Update on 9/16/2017 2:18:29 PM.

Uppdatering: 9 sep, 2017 @ 12:22

[Auto-generated text]: Update on 9/9/2017 9:22:17 PM.

Uppdatering: 27 aug, 2017 @ 13:09

[Auto-generated text]: Update on 8/27/2017 10:08:58 PM.