RimWorld
RIMMSqol
Mostrando 51-60 de 396 aportaciones
< 1 ... 4  5  6  7  8 ... 40 >
Actualización: 5 DIC 2023 a las 12:15 p. m.

Added property needs to trait degrees in the traits category.

Added needs category.

Clarified tooltip for "severity per day" in the hediffs category, that the value changes aren't retroactive.

Actualización: 17 OCT 2023 a las 9:43 p. m.

Added "Covers Nudity" property for apparel.

Actualización: 16 OCT 2023 a las 10:18 a. m.

Added "Storage Filter" and "Storage Default" properties for buildings that have storage settings.

Actualización: 9 OCT 2023 a las 4:21 a. m.

Added "Desciption" property to research projects.

Added "Job Label" property to recipes.

Actualización: 5 OCT 2023 a las 6:07 a. m.

Bug Fix: "Type" setting fields would prioritize default values over saved values. Affected fields where "Worker Class", "Worker Counter Class" and "Ingredient Value Getter Class" in the "Recipes" category.

Bug Fix: The select page wrongfully assumed it wasn't initialized and would add an additional list on top of the already existing list, causing issues when scrolling.

Actualización: 3 OCT 2023 a las 2:38 p. m.

Fixed icon positioning in drop-down-designators(grouped architect buttons) in case more than one column is rendered.

Actualización: 29 AGO 2023 a las 3:14 p. m.

Updated in game description to be more informative. Moved incompatibility with performance fish into description.

Actualización: 25 JUL 2023 a las 8:18 a. m.

Added property "Relic Chance" to "Weapons", "Apparel" and "Items" categories.

Actualización: 24 JUL 2023 a las 8:26 a. m.

Added property "Component Management" to "General Settings" category. Added entry to the manual for "Component Management".

Actualización: 20 JUL 2023 a las 3:45 a. m.

Added property "Paintable" to categories "Buildings" and "Floors and Terrain".