Garry's Mod

Garry's Mod

NPC Spawn Platforms v3
Näytetään 11–20 / 24
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Päivitys: 31.12.2018 klo 14.57

v3.0.2
  • Rename STool

Päivitys: 31.12.2018 klo 9.56

v3.0.1
  • Fix corrupt GMA

Päivitys: 31.12.2018 klo 5.37

v3.0.0
  • Rewrite pretty much everything
  • Change NPC spawn delay to pause once the maximum NPC limit is reached
  • Fix key bindings not being cleaned up properly
  • Block non-admins duplicating platforms in adminonly mode
  • Fix saves
  • Remove from spawn menu
  • Show when platform is in the wrong orentation to spawn something

Päivitys: 15.8.2016 klo 14.30

2.4.0:
- Add support for Hammer IO
- Rejig the NPC
- Add an "All" tab with the old style gigantic list
- Support the Common Prop Protection Interface (FPP et al)

Päivitys: 10.5.2016 klo 11.11

v2.3.2 - Fix NPCs with no category breaking the tool

Päivitys: 8.5.2016 klo 12.31

v2.3.1 - Be safer with baseclasses

Päivitys: 8.5.2016 klo 9.37

v2.3.0
- Completely rebuilt internal vars + networking - API is now platform:GetMaxNPCs() instead of platform.k_maximum.
(k_* vars are still available for compatibility reasons, but are deprecated)
- Now compatible with Saves, Duplication and persistence
- Fixed WireMod not duplicating correctly
- Now uses the WireMod overlay when available
- Added tabs to the NPC selection
- Fix "None" missing from the weapons menu

Päivitys: 7.5.2016 klo 9.58

v2.2.3 - Fixed NextBots having 0 health

Päivitys: 8.11.2014 klo 6.58

v2.2.2 Fixed some weird bugs involving SNPCs

Päivitys: 6.7.2014 klo 9.18

v2.2.1 - Fixed some functions being global and made spawn platforms frozen by default