Age of Empires II (2013)

Age of Empires II (2013)

Smosh Blood 2017
Showing 11-20 of 32 entries
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Update: 12 Oct, 2017 @ 2:29pm

Patch Notes:
Players now start in Castle Age, to give their gate 2750 HP and walls 1800 HP
There is now a razing counter attached to all players Smosh towers

Update: 12 Oct, 2017 @ 12:55pm

Patch Notes:
6 razings now provides +1 AP to all units every 30 seconds, instead of every 35 seconds
Updated objectives

Update: 12 Oct, 2017 @ 11:54am

Patch Notes: 6 razings now powers up all units +1 AP every 35 seconds instead of every 45 seconds

Update: 11 Oct, 2017 @ 5:46pm

Patch Notes: Fixed an issue causing the game to crash when someone reached 100 kills

Update: 11 Oct, 2017 @ 1:48pm

Patch Notes: Removed some additional civ techs that gave advantages

Update: 10 Oct, 2017 @ 5:07pm

Patch Notes: Civ special advantages such as Ethiopian archers fire faster are now disabled.

Update: 10 Oct, 2017 @ 3:12pm

Patch Notes: Ray of death now properly damages all stone walls in the affected player base

Update: 10 Oct, 2017 @ 2:38pm

Patch Notes: Ray's of death no longer damage player gates

Update: 10 Oct, 2017 @ 1:43pm

Patch Notes:
Smosh towers now have +1 armor
Smosh towers now have +20 attack

5 razes now adds 1500 HP to smosh tower
6 razes now provides +1 AP to all units everywhere every 45 seconds

Bug fixes: Player 1 smosh tower no longer has 5000 AP

Update: 9 Oct, 2017 @ 10:15am

Patch Notes:
Updated objectives to display that everyone has a military cap of 40 units
Minor touch up with display messages throughout the match