Garry's Mod

Garry's Mod

Ocen: 1,267
Enhanced Audio Resources: Ambient Part 3
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Content Type: Addon
Addon Type: Map
Tagi: misc, reskin
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79.405 MB
14 lipca 2017 o 11:22
22 lipca 2017 o 14:30
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Enhanced Audio Resources: Ambient Part 3

W 1 kolekcji stworzonej przez Kel
Enhanced Audio Resources: Complete
Przedmioty: 9
Opis


Enhanced Audio Resources is a sound pack for the source engine that aims to completely overhaul the hl2_sound_misc_dir.vpk file that most games and mods that run the source engine run. The results? A new source engine experience.

The complete pack replaces over 1,400 base files to give your game a fresh new coat of paint. You can find a link to that at the top of the description.

The aim of this mod is to represent realism without changing the initial intent of the vanilla sounds.

This part of EARs modifies:
  • Alarms
  • Critters
  • Scripted Explosions
  • Fire
  • Machines
  • Misc Map Event Sounds
  • Ambient Voices
  • Wind

I only recomend the ambient sound packs if you really want the full experience as they are the bulkiest files of the bunch (343 mb uncompressed total).
Komentarzy: 15
Kel  [autor] 25 lipca 2024 o 15:35 
ok
🎃 クリオシン 🎃 18 lipca 2023 o 23:31 
It will restart the sounds and it should work properly
🎃 クリオシン 🎃 18 lipca 2023 o 23:31 
You need to type in console: snd_restart
Elvis 18 stycznia 2023 o 8:53 
nice addons, but why every time i do something it makes weird sounds ._.
Zynso 22 grudnia 2022 o 2:23 
that's an gmod problem sometimes the sound gets corrupted and then you need to reinstall the game that happens to me aswell sometimes
dattyduff 15 sierpnia 2022 o 15:20 
when you kill that one tower citizen on the coast where you get the rocket this addon changes the squeak into some cheap hollywood scream and i hate it
Yavuzhan 27 listopada 2021 o 10:15 
I fear no man, but that thing (*Ambient Voices) it scares me.
Kel  [autor] 17 grudnia 2017 o 14:27 
that would be under npcs i think
Konky Long 17 grudnia 2017 o 12:43 
Change that one loud alarm for the cameras.
♬♫~Joe Blaze~♫♬ 20 sierpnia 2017 o 21:06 
There's one alarm that's a little too ear piercing, it's an alarm on one of the combine cameras. The same audio is used for a base alarm in a top secret evil genius base in one map. And that's too ear peircing to even fit. Do you think you could change it?