Killing Floor

Killing Floor

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Server Perks
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1.131 MB
20 sep, 2012 @ 11:23
11 apr, 2015 @ 3:08
7 ändringsnotiser ( visa )

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Server Perks

Beskrivning
Serverside perks tracking system for server hosts.
This mod contains following features:
- Allows you to add new perks, custom perks progression etc.
- Security fixes to prevent people from cheating or even crashing the server.
- Added fixes for HUD to prevent script warnings in several occasions (like when driving vehicles).
- Added option for black and white ZED time.
- Made GUI menus show perks in colors as-well, not just HUD icons.
- Added a fixed scoreboard which does not break when more than 10 players.
- Added emoticons for HUD.
- Added weapon categories and support for adding custom weapons to it.
- Added support for making custom dual weld weapons (so not only limited official TWI ones).
- You can level up perks beyond level 6 if server host desires that.
- Added support for adding custom player characters.
- Added so that country tags in player names get replaced with flag textures (if they are in format: [COUNTRY] PlayerName).
- Includes unlimited grenades glitch fix.
- Has news page that you can redirect to a HTML site to show on escape menu.

You can read more information from here:
https://forums.tripwireinteractive.com/index.php?threads/mut-per-server-stats.36898/

Note:
Rename ServerPerksDefault.ini to ServerPerks.ini to edit the settings.

Mod files:
System/ServerPerks.u
System/ServerPerks.int
System/ServerPerksP.u
System/ServerPerksMut.u
System/ServerPerksMut.ucl
System/ServerPerksDefault.ini
Textures/CountryFlagsTex.utx
(needed for dedicated server: Textures/2K4Menus.utx found from client KF)
Populära diskussioner Visa alla (14)
5
14 aug, 2019 @ 17:38
Unlock all character option and perk level set option?
Peavii
5
15 maj @ 16:42
Custom Character?
Jericho
4
22 apr, 2019 @ 20:45
How can I use my custom weapons with server perks
Steezy
337 kommentarer
ᑎᗩGᗩTO 5 okt @ 22:40 
Denna kommentar väntar på en analys av vår automatiska innehållskontroll. Den döljs temporärt tills vi kan verifiera att den inte har något skadligt innehåll (t.ex. länkar till webbsidor som försöker stjäla information).
P-Jay 20 jul @ 15:24 
@Healing Rose:
In the Config File?
Dying Rose 19 jul @ 14:53 
I will never understand why the TraderInventory numbers come all mixed up by default...
Hell In The Head 18 jul @ 6:29 
PooSH, how to use smileytags ?
default : not working
copy from ScrN : not working
[ScrN]PooSH 2 jul @ 9:51 
Host a listen server instead of Solo - it works fine then.
Mr. Epic 2 jul @ 9:15 
I know that this mod hasn't been updated in years but it seems to cause issues with certain KF maps, for example I can't play Mountain Pass or evil santa lab with server perks activated... some maps work fine, some just don't...

OS: Windows NT 6.2 (Build: 9200)
CPU: AuthenticAMD Unknown processor @ 4290 MHz with 4095MB RAM
Video: NVIDIA GeForce RTX 4060 Laptop GPU (7652)

General protection fault!

History: UInteractionMaster::MasterProcessTick <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level KF-MountainPass_Day <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
this is the kind of error I get
Kojiggka 1 jun @ 1:38 
I cannot download from the forum
[ScrN]PooSH 5 feb @ 0:17 
Set MaxPerksLevel=6 in ServerPerks.ini
R0TTEN_C0RPSE 4 feb @ 19:50 
Is there a way for me to prevent perks to level up beyond lvl 6?
[NEO] P0pe0nD0pe554 29 dec, 2024 @ 12:22 
This has probably been asked before, but how do you save perk data to a local disk? And then get the mod to read that data? I'd like to just use this for SP without running a server. Cheers!