Sid Meier's Civilization VI

Sid Meier's Civilization VI

Оценок: 239
Better Great Wall tile improvement
   
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Type: Mod
Mod: Gameplay
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11 июл. 2017 г. в 15:21
12 дек. 2017 г. в 4:46
Обновлений: 2 (просмотреть)

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Better Great Wall tile improvement

Описание
Allows the Great Wall tile improvement to be built on tiles with woods and rainforest.

Ranged units with the Garrison-promotion will be boosted when standing on a tile with a Great Wall (the promotion originally gives +10 ranged strength when standing in a district or a fort, now also when standing in a great wall tile).
Комментариев: 66
LONEWOLF109 27 мая. 2023 г. в 9:23 
can this be built in circles
Tech Osen 21 фев. 2023 г. в 4:12 
So the game says the wall can't be destroyed by natural disasters, only pillaged. But it's apparently not coded to withstand forest fires. So using this mod to build through forests has a great risk of losing the wall, and the not being able to rebuild due to border expansion. :steamsad:
thecrazy13 22 июл. 2021 г. в 16:38 
really needs to be updated
akivane 17 мая. 2021 г. в 6:51 
please!update !
Reattera 23 фев. 2020 г. в 3:21 
can you update it for GS please?
秦皇绕柱走 5 янв. 2020 г. в 5:20 
great wall should built on mountains.
Remove Sniper from TF2  [создатель] 1 окт. 2019 г. в 21:11 
No, AI can't do that.
Anthaderas 1 окт. 2019 г. в 10:02 
Does the AI make those glitches, or is it forbidden to build on ressources ?
Remove Sniper from TF2  [создатель] 2 сен. 2019 г. в 23:27 
it's possible to make them buildable on top of resources, but that causes the resource do visually disappear. So I don't think that should be possible when it causes a "glitch" like that.
Venboven 2 сен. 2019 г. в 9:51 
Can you make them able to be built on top of luxury and strategic resources? And also remove the requirement for it having to be built inside borders? I don't want to waste my good tiles on walls.