Orake Classic

Orake Classic

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Orake Developer Improvement Guide Thread
By Vespa
Recomend changes/fixes to the developmers to make Orake the bests it can be.
   
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Gameplay Improvements for Orake
-Make a new walking animation with more than 2 frames, right now the avatar doesn't use thier knees to walk

-Add more animations for specific actions ex: an individual animation for woodcutting, fishing, and mining, talking to an NPC, ect.

-When you hover over a symbol on the bottom right of the screen, have the name of the icon display over the symbol ex: when i want to click to see my characters stats when I hover over the button with my mouse I would see the words "Stats"/"Character" appear

-After a quest is complete have a different dialoge option for the NPC that gratifys that you've completed thr quest. Also remove/replace the "Accept" option so it does not look like you're accepting the quest all over again

-Create a seperate walk and run animation

-In one of the top corners add a tiny compass

-Let pets level up and have inventory space

-Demon player modles stick through armor

-Ability to choose your chat color within your guild chat while the guild chat symbol remains orange

-When you level up tell the player what their current level is in the stat they just leveled up instead of just telling them they leveled up

-Instead of having to drag a crafting, smelting, cooking, ect. material to a station to cook it or place an action on it, you can press the action button on it to be prompted with the choice to cook, smelt, craft, ect. the item

-Your pet retains its command from level to level. Ex: If you tell your chicken to not attack mobs it will still not attack mobs if you pan over to another level or if you sail on a boat to another island


Bug Fixes for Orake
If you find any bugs, describe hem below in the comments.