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If you know anyone slightly map savy - you can use EntSpy to remove the sound entities from the map or maybe even change their volume:
https://developer.valvesoftware.com/wiki/Entspy
and all the little details like sometimes cars over take the one car that always stays in a stiff position. and that sometimes the cars that overlap will pass by with the (gotta go fast music?) it's just a really awesome map based off something that looks highly overated but is so much fun to play :)