Portal 2

Portal 2

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Wreaked (Part 1)
   
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15 sep, 2012 @ 22:31
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Wreaked (Part 1)

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Wreaked
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Wheatley is back in control.
I think the puzzles range from easy to hard. There is a known problem of the console being spammed with an error, but I can't fix it and it doesn't affect gameplay. These were the fifth map that I made.
12 kommentarer
BaRa.95. 10 jun, 2020 @ 8:27 
We got the cube and couldn't get it on the button. Any help?
Lara1207 30 sep, 2017 @ 11:39 
Tested with gaming5.
We enjoyed the story and the idea to have some exploration. Though we get the cube from one side but weren't able to pass it through the windows : even with player 1 jumping with it and player 2 trying to grab it. Maybe we missed the faith plate indicated in the keywords or something else but we were disappointed by staying stuck.
Maddie 20 jan, 2017 @ 20:15 
Good hard difficulty test chamber. Had us thinking for a while. The debris at the top of the ramp was literally killer (if a slab fell on me or I touched it wrong, toast) and had strange collision shapes and sizes. I spent a lot of time falling down the ramp, trying to get past the debris or being killed by the debris. That sucked. Took a while to find one panel and a few tries to get the cube where we wanted. The floor hole blocking one player was a little inelegant and not in the spirit of exploration. The stairs were long and ridiculous but it was nice to finally escape! Thanks for making it.
Spaceminnow 28 mar, 2016 @ 17:45 
Looks broken... Tried to break glass to pass the cube, but the auto grab in co-op makes it impossible.
Nobody No-One 8 sep, 2014 @ 15:18 
Couldn't solve it, got trapped by huge amounts of tiles in the frankenturret button area. Also player two just stands on a button the whole time basically. Please add more cooperation. Wonderful Visuals though.
unknowndobryimax 25 aug, 2014 @ 21:18 
Hi, We walked through all your maps excl races for youtube. Your works are wonderful! We wait for another works. thank you in advance.
Nick 27 sep, 2013 @ 14:19 
I have to agree with LeeDavis and Javigs, and, in fact, we couldn't work out the solution so we ended up having player two bug abuse by bhopping onto the stairs and landing on the banisters, then, having him walk down onto a pipe and shooting portals to solve the level.

So, technically, our playthrough had player two doing a lot more.
hate.py 24 sep, 2013 @ 19:05 
Incredibly boring to play as player two. Even if you have things to do it's not cool to be caged while the other player moves freely and does 80% of the job. Plus, those stairs... Was it so much to ask for a jump or something?
LeeDavis 30 nov, 2012 @ 18:05 
Having one player standing on a floor button for most of the map is boring...just saying
blackbelttimmy 26 sep, 2012 @ 21:09 
Once the frakenturret button is pushed if the extrusion funnels are not closed the map can be broken by debris clogging the tunnel.