Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
You'll have to reskin an NPC to be a phone and then you can make them be a clickable trigger
Let me start by thanking you! You rose to the challenge and helped so many people. Your contributions have made the community so much better!
Now, I have a question for you. I wanted to know if there is a way to trigger dialogue upon activating an item (like the cellphone).
Thank you so much :)
Your video on level design appears to be down? Not sure if either of you knows but I hope it gets back up soon.
I have a cool friend that's inspired to make levels and I showed them this guide just to find the video is not up.
These videos helped me get good at making levels. Thank you guys for making these, you guys awesome, awesome possum.