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Buisnesses and there rankings on cash flow
By That one guy
This guide is a very simple/brief guide of the buisnesses i have tested and their rankings of gold income
   
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Tiers
This is my ranking of buisness gold income,l-lll the higher the number the better the buisness.



Tier l
Tier l's are buisnesses i have encounterd that are not too profitable.These are Buisnesses that are too much of a grind for a decent income(good for long term game)Some Examples,

Woodcutters hut(i did not get information this is TucsonKhan's info)
2 workers=200 gold profit a day
3 workers=260 profit a day


Fishing docks- because of low upgrade count and only avaliable on a single map that is not finished.


Alehouse-The Alehouse is my favorite buisness just beacuse of the thought,you own a tavern!The alehouse has competition across the town and you cant sell ale for to much in the market,you can sell food directly to people but there is always competiton.

Tier 2
Buisness thought are inbetween or work well with each other.

Mill-A good and simple Buisness that is quite balanced

Bakery-The easiest but not most profitable buisness

Mine-Depending on your upgrades this can be a very good buisness if ore prices are high.

Tier 3
Holla Holla Bring Me That Dolla!

Farms-Dank cash if you wait just a bit,get that pig carcess and wheat flowing and your set!

Butcher-Who dosent like a good slab of meat?The big man cutting your meat is sure to bring you some sweat dolla cash!prices are usually high for the end products of the butcher.

This is the end of my simple guide.When i go through all the buisnesses i will be sure to add more buildings and i will try to update as soon as possible.Thank you for reading my first guide ever and have a fun time playing this wonderful game!

17 Comments
Zachism 8 May, 2022 @ 10:29am 
May want to put this as outdated as there has been buffs to other trades.
Solupy 11 Jul, 2020 @ 6:23pm 
I duno I think mine with a metal worker is a great combo for a long game
Der Liebe Frankie 23 Jun, 2020 @ 7:24am 
What is a "there" ranking? Is there also a "here" ranking? Are there also "their" rankings? I am very confused by the title of this article.
Limmin 18 Apr, 2018 @ 6:17am 
Bakery can be very profitable. When a big delivery of wheat flour hits the market, you can buy 10 flour for 14 each, or 140. Then make 5 batches of wheat bread, 6 loaves each, 33 per loaf means almost 1000 (more like 988) sales value, or profit of 840. Granted, you can't always get the market to line up this way, but when it does, it's great...
CaroShio0083 5 Mar, 2018 @ 7:57pm 
I don't know but alehouse you have watch it or you know what happens someone will set fire to your alehouse. I find that annoying.
Crim 12 Nov, 2017 @ 5:30am 
There was a massive rebalance recently, this guide is completely out of date
Crim 2 Oct, 2017 @ 5:58pm 
Butcher isn't Tier 3, (assuming T3 is the best) the fact you only produce a single good means that you will overflow ever market fairly quickly.

Mill is better than Butcher for the simple reason that AI often over flows the Market, and even if it doesn't you always have 2 things to sell to balance out the prices.
kevinshow 27 Aug, 2017 @ 2:25pm 
Entertainment -- This is actually a pretty good money maker. Since you don't have to be at your other business buildings to give them orders, you can be entertaining all at the same time as running your business empire.

Foraging - Think of this as a job that you have to do manually (your workers don't do it for you). There are a few cheap items that can be foraged constantly. Yes you can flood the market and mess it up but while it's a good price, you can get some money this way too.

Breaking and entering/stealing stuff - Think of this as a job that you have to do manually (your workers don't do it for you). As long as you don't get caught and get fined, then the stuff you can grab and later sell, is a good way to make money too.

kevinshow 27 Aug, 2017 @ 2:25pm 
Thieves den -- It will depend on where you position the thieves, and maybe some randomness in how / when they get caught. There are some people's experience where they barely pick any pockets, but they get fined a lot and have their wages .. In other words, they are a loss of money instead of a gain. I haven't had any success yet on the waylay option, even though I positioned my thieves near a frequently travelled road with lots of horse wagons full of stuff.

Trading post -- It's kind of what you do already, just that there is a dedicated building for it. As a trader, you are trying to buy low, sell high, but you don't make any materials to do it. You depend on the market prices for your products. (Of course, if you have other businesses, then those will be your source of products and then the trading post can just be your storage of said products, until it's a good time to sell them).


That one guy  [author] 12 Jul, 2017 @ 5:26pm 
I did not even know about a thieves basement in the game TBH,yyour best off starting a discussion and asking your question i apologize and i hope you find an answer :)