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Zgłoś problem z tłumaczeniem
In vanilla, absolute majority of warships have CIWS with wide firing arcs to both sides but with 60° blind spots (+/- 30° from the main axis) at the bow and the stern - even the mighty Kirov!
There are some exceptions, but only the Kiev has strong 360° CIWS.
So, with most warships if you bait them into charging straight at you, you can put missiles right into their undefended bow. This way, you always hit and don't fire more than needed.
Raising the radar mast for a short time gets them aggro for me. Pinging with active prolly should to.
(yes, you can do the same bait-and-shoot trick with a torp, but with missiles you can pull this off at extreme ranges)
But yeah, beware of aircraft and have an exit plan.
Similarly, you can put missiles into their undefended stern when they're running away from you in panic - like when you have a torp on their tail but it was a far shot and you think they'll be able to outrun it in a straight line.
You might also be planning a specific type of action, like sinking an amphibious transport. Once ships are dying they can flee at pretty high speeds and soon out range the torpedoes. Here missiles can reach out farther to sink or at least slow them down.
Peeposad
Thanks!