Garry's Mod

Garry's Mod

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Xenon 6000k Projector Flashlight
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Fun, Realism
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69.232 KB
2017 年 6 月 18 日 上午 10:56
1 項更新註記 (檢視)

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Xenon 6000k Projector Flashlight

在 NextKurome76TheSoldier 的 1 個收藏中
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997 個項目
描述
Right outta L4D2, an flashlight overlay with an more blue-ish tint on the outer rim, to give it that powerful LED flashlight feel.

Original author is Agent R.
credits goes to him; Xenon 6000k Projector Flashlight

Combos well with this for whatever reason; Counter-Strike Source Flashlight Sound Replacement


make sure to check out my other addons if you are interested.
My Created Addons For Garry's mod
16 則留言
Deadmau5UltraAnimals 6 月 4 日 上午 3:38 
mat_reloadallmaterials

in console and it works
Dekko 2024 年 7 月 8 日 上午 10:24 
is it me or does this not work anymore?
Dekko 2023 年 1 月 5 日 上午 7:26 
Ill disable em see if that works
NextKurome76TheSoldier  [作者] 2023 年 1 月 5 日 上午 7:24 
something like that yeah, and if one took game content not from steam
Dekko 2023 年 1 月 5 日 上午 5:02 
Could a bunch of extracted gmas be doing bad things?
Dekko 2023 年 1 月 5 日 上午 5:01 
As in
wdym
NextKurome76TheSoldier  [作者] 2023 年 1 月 5 日 上午 2:52 
Remove materials that shouldnt be in the gmod files
Dekko 2023 年 1 月 4 日 下午 3:39 
Its not working for me either, even after i reload the textures
Vroooooom 2020 年 7 月 17 日 上午 2:54 
The fastest way ive found is " mat_reloadallmaterials" In the console.
I think Changing mat_specular does the same, but along with a bunch of other things.
NextKurome76TheSoldier  [作者] 2020 年 3 月 7 日 下午 12:34 
as far as i know, mat_specular shouldn't interfere with the flashlight, but r_shadows does, try setting that to 1