Arma 3
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MRB Vehicle Visibility
   
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Data Type: Mod
Mod Type: Tracked, Wheeled
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29.278 KB
2017년 5월 22일 오전 9시 42분
1개의 변경 사항 ( 보기 )

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MRB Vehicle Visibility

설명
Description:
This addon makes all wheeled and tracked vehicles in ArmA 3 visible across your set view-distance.
Originally these assets would only adhere to object view-distance, which for obvious reasons is no optimal solution.

Preview Pictures
with mod
without mod

In technical terms this addon puts all wheeled & tracked assets into "landmark" state.
(which is kinda underused anyway with only 4 or 5 objects taking advantage of it - the carrier being one of those for instance).

The engine hard limit on "landmarks" lies at 200 objects, according to the biki:
https://community.bistudio.com/wiki/setFeatureType

Disclaimer: I have´nt tested what happens when you put 201 entities :D
======================================================

Known Issues:
- Unlike my AirVisibility Addon, using this one could actually hurt performance due to
the higher ammount of vehicles affected by the change.
- Whilst this enables you to see vehicles perfectly fine, you still cannot see any objects between
you and your target (depending on your object view distance), this might lead to wonky situations.

Decide for yourself if the benefits outweigh the downsides.


Stay Alpha!

PS: megathx to .kju for allinone.cpp´s!

Official Bohemia Interactive Forum topic[forums.bistudio.com]

Also available for:
Planes & Helicopters: MRB Air Visibility
Sea vessels: MRB Sea Vessel Visibility

FAQ:
Q: Is this client side only?
A: Yes it is.


Leave a tip if you like: [www.paypal.me]
All proceeds will be spent on Tactical Bacon & Beer :-)
댓글 25
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 2024년 6월 14일 오전 9시 31분 
Nice to know. :jake::steamthumbsup:
burns  [작성자] 2024년 6월 14일 오전 8시 41분 
@Marc: That's mostly an oversight by mission makers not anticipating someone nosing around in "their" staging areas. A simple scripting command could remedy this: https://community.bistudio.com/wiki/hideObject
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 2024년 6월 4일 오후 12시 45분 
*Aside from performance issues, this mod causes weird bugs in missions when units (that are scripted to spawn - like in an ambush or wave assault) are shown frozen in time instead of being invisible in scripted missions. So you end up seeing jets frozen in the air (MRB Air Visibility) or Tanks frozen in time (MRB Vehicle Visibility) which is very jarring lol.
Green-Bread 2023년 5월 2일 오전 5시 38분 
I can't seem to see enemy radar as well as missile launchers (vanilla ones) Is that a bug?
OrkunHub 2023년 3월 22일 오전 9시 20분 
All good dude! Thanks for the fast replay! :steamthumbsup:
burns  [작성자] 2023년 3월 22일 오전 9시 05분 
I'm not a fan of repacks, i´d welcome you abstain from the idea.
But i do wish you and your loved ones all the best =)
OrkunHub 2023년 3월 21일 오전 10시 28분 
Hey dude howdy?! I hope you are having a great week! Was wondering I could re-pack this mod and air-boat version into my units core mod? Of course with the peoper links/credits given to you!
happyguy564 2022년 8월 22일 오전 11시 45분 
Will this work on PiP?
joBren 2021년 3월 18일 오후 8시 32분 
@Wiley Really? Just read the description...

FAQ:
Q: Is this client side only?
A: Yes it is.
Wiley 2020년 9월 3일 오전 10시 36분 
is this client side or server side or both good sir?