Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
If you use the mod Move It, just wiggle the bridge ends a bit and a pillar should "magically" appear on its own.
I've just seen other games have glitches like that, and it seemed so out of place! Good to know, thank you!
If you don't like it, you can easily change it: round it off or do whatever you wish with it. Open it in map editor, make your changes to the land, press play fast forward, let the tsunamis go crazy and once they calm down, save the map with your own name and tadah! you have your own version without a square artificial land area. Restart game, start your city.
This is common in real life landscapes that are similar, like Nagasaki's many artificial land extensions to hold its industrial and port facilities https://goo.gl/maps/uppbQrDhAJSMdahQ7