Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Hello! I really enjoy your Painkiller SNPC mods and appreciate the work you've put into them. I wanted to let you know that both "Painkiller BOOH SNPCs [BETA]" and "Painkiller Overdose SNPCs" seem to be having some issues.
When I spawn many of the NPCs, a red ERROR model appears, or they have missing textures (for example, Lucifer appears plain white instead of his intense orange glow). Some NPCs like Necrogriant’s guards don’t spawn correctly at all, and there are material errors in the console such as:
vbnet
No such variable "$selfIllumTint" for material "models/painkiller/lucyfer/luc3"
Error: Material "models/painkiller/lucyfer/luc3" : proxy "Sine" unable to initialize!
I also noticed another user commented:
"Looks like the March update must've broken your mod",
which might explain why this is happening now even though it used to work for some people.