Cities: Skylines
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Plop the Growables
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13 мая. 2017 г. в 6:58
12 окт. 2019 г. в 2:22
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Plop the Growables

Описание
Allows you to manually plop growable buildings with Find It! and having them remain where you put them.

In essence this mod removes the "Demolish me" signal growables normally send to the game when they are not in a zoned area or not in the correct district for their specialization.

In order for your plopping growables to make sense, we need to make them remain as they are when you plop them.

This mod provides 2 ways to achieve this:

  1. Make All Historical This option is ON by default. It makes all the growables in the game historical. This means they can level up but will not change appearance.
  2. Disable Automatic Level-Up This options if OFF by default. It prevents buildings from leveling up on their own. This means you can disable "Make Historical" and the buildings will still not change appearance on their own. But they will also not level up.

Using a combination of these options you can get different results:

  • Make Historical ON + Disable Level Up OFF Growables will retain their appearance but will level up.
  • Make Historical ON + Disable Level Up ON Growables will retain their appearance AND their level.
  • Make Historical OFF + Disable Level Up ON Growables will retain their appearance AND their level (note this is the same result as previous combo).
  • Make Historical OFF + Disable Level Up OFF Growables will level up and change their appearance accordingly.

To make the "plopping" effect more in line with the way other assets are plopped, by default the mod sets the construction time of growables to 0, thus disabling the "growing/scaffolding" animation.

You can toggle these options in the Options Menu.

Keep in mind you need to keep at least one of the "Disable Automatic Level-Up" and "Make Historical" options enabled in order for your plopped growables not to change apperance.

Required/Recommended Mods

You need Find It! in order to be able to manually plop buildings.

Recommended

Force Level Up can be useful if you want a certain building to advance in level, so you can do it manually.

Move It

No Abandonment

No Fires

No Problem

This mod uses the amazing Harmony Framework[github.com] by Pardeike for method-patching. The unique Harmony ID used for this mod is "com.tpb.plopthegrowables".

If you like this mod, please take a moment to rate+, it really helps me stay motivated to continue creating mods for the community. Also, if you're feeling generous and want to show some appreciation, consider making a small donation or becoming a Patron. While not required, it is always a great incentive. Thank you.

[www.paypal.me]

Control Building Level Up seems to be incompatible according to some reports
Популярные обсуждения Просмотреть все (6)
33
1 мая в 8:26
The placed growable is disapearing
Stefaanos
9
4 сен. 2020 г. в 23:22
This mod prevent building from being auto bulldoze
nhatanh0475
2
3 июл. 2021 г. в 7:19
Cims won't move into residential buildings manually placed with Plop the Growables
MozzaRelli
Комментариев: 993
Smokey 10 ноя в 13:03 
to everyone having problems: this mod is ancient. use rico revisited which contains all of its features and a lot more.
Luke_x3 8 ноя в 7:17 
Hmmm doesnt work for me. Whenever I load up my city it deletes all of my buildings I've placed
Four Elements 6 ноя в 0:40 
It works fine for me. 62 mods and 5080 assets in use. No issues at all.
frankboy 29 окт в 13:19 
PLEASE UPDATE 2024 OCTOBER 29TH MY CITY I BUILT IS COMPLETE BROKEN
Batman 19 окт в 10:19 
doesnt work
Drimkujow 14 сен в 13:13 
please updateeeeee :((((
76561198253496676 25 июл в 10:54 
doesn't work for me
The_Shogun 21 июл в 20:26 
does this work???
ricarr97 9 июл в 7:16 
It doesn't work for me
arnutdoyn 6 июл в 12:50 
I am literally begging. Please. Please update