Cities: Skylines

Cities: Skylines

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Farm Decal Pack
   
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Assets: Prop
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6.067 MB
3. Mai 2017 um 15:44
1 Änderungshinweis (anzeigen)

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Farm Decal Pack

In 2 Kollektionen von Beardmonkey
Big decal props by Beardmonkey
60 Inhalte
Farming assets by Beardmonkey
27 Inhalte
Beschreibung
Decal Hay 01 by Beardmonkey

This is a set of four farm decals. Hay and manure (or dirt if you prefer…)!

Decal Hay 01 (16m) - 1024x1024 px
Decal Hay 02 (8m) - 512x512 px

Decal Manure 01 (8m) - 512x512 px
Decal Manure 02 (8m) - 512x512 px
11 Kommentare
zaijian 30. Sep. 2022 um 1:15 
How do we make them not disappear?
boformer 3. Apr. 2019 um 1:10 
Hey, we recently found a way to make large/small decals work without decal prop fix. If you still have the files, consider reimporting them and updating this asset. The workflow is the same as on the CSLM website (https://cslmodding.info/mod/decal-prop-fix/) , but you have to use this script with 3 extra lines at the end instead of the the one linked on CSLM: https://gist.github.com/boformer/624eef5ffc8686cb5f12377f1be855f9

Make sure your updated assets are saved with exactly the same name as before.
Kabdo 11. Juni 2017 um 23:49 
Thanks for this!
lys_knight 5. Mai 2017 um 16:09 
Thank you !!
itsmetheuglykid 4. Mai 2017 um 6:07 
So rad! thank you.
BoxHead 4. Mai 2017 um 3:41 
Thank you kindly :D
Beardmonkey  [Autor] 4. Mai 2017 um 1:07 
@wildgrafix Oh, sorry to hear that. I hope you'll find what's causing your game to crash.
Yes, the piles will be terrain conforming! I will release them soon!
BoxHead 4. Mai 2017 um 0:32 
@Beardmonkey, I have not yet tried these, as my game is currently broken (disappearing cars and trees issue...), but I am curious about the piles in your screenshots. Are these decals terrain conforming? If not, how do you make the piles?
Beardmonkey  [Autor] 3. Mai 2017 um 23:53 
@wildgrafix You're welcome! :D
Killm1ster | Portugal 3. Mai 2017 um 18:11 
thanks!