Killing Floor 2

Killing Floor 2

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KF-Serpentine
   
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112.901 MB
25.4.2017 klo 6.13
4.2.2020 klo 7.48
7 muutosilmoitusta ( näytä )

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KF-Serpentine

Kuvaus
Map name: KF-Serpentine
Original name: KF-Serpentine-2016-04-11

This is a fixed version of the outdated map, KF-Serpentine-2016-04-11.

- Modified Changelog -
1. Remake and add more BlockVolume, to ensure no boomstick camper spotted here.
2. Fixed some path nodes.
3. Remove collision on grasses and flowers.
4. Remake a new zed entrance.
5. Extended pickup weapons for SWAT/Firebug/Sharpshooter/Gunslinger
6. Fixed zeds can't move forward by sand bags.
7. All trees have collision now (formerly they have no collision)

- Credits -
Original mapper : SCA.XIVth

Original map source :
http://www.moddb.com/games/killing-floor-2/addons/kf-serpentine
24 kommenttia
Pokerman  [tekijä] 4.2.2020 klo 7.49 
2020/02/04

1. More zed spawns, zeds can come from forest or mountain.
2. Fixed some pathing bugs.
3. Adjusted sun light.
4. Increase spawn rate.
FAB 17.3.2018 klo 9.31 
Realy could have been amasing. Lighting is too bright and could do with tweaking. Mapis too easy and too small.
Storm_at_Sea 24.8.2017 klo 3.23 
*Are you still working on this map?

I noticed you uploaded other maps that ppl have made lately.
Storm_at_Sea 17.8.2017 klo 11.43 
https://gtm.steamproxy.vip/ugc/857227537363898100/42331211CAFDD0F17F330E5DBEC7416179E21E3D/
Bloat, stuck and shaking in place. I'm going to uninstall this map a while until it gets some patching. I like it, but still seems to need some work, I've not been on a map where this happens this much. I don't mean 'any' offense (I'm not that type of person!), I will dl the mod again when it gets fixed (will stay subscribed to the thread so I can know when that is).
Storm_at_Sea 16.8.2017 klo 20.46 
Your 2nd screenshot above- that firetruck is the one in my screenshot, sorry- I thought my picture showed more, but it was hard to angle the camera at the end (I play solo, if that matters!).
Storm_at_Sea 16.8.2017 klo 20.42 
Hey, I got stuck and couldn't get free so I got killed. I will include the screenshot so you can see the location. I was trying to jump over the rock area by the tree, got stuck up against the tree trunk, like standing in the branches, I couldn't free myself, so after the bloat puked on me, clots attacked, a siren finished me off and blasted me on the rock at the bottom of the picture (you see the red blood at the bottom). I hope you can fix it, this is a fun map to lvl my sharp. I noticed also there's more weapons on the map now, thanks. :skulls: https://gtm.steamproxy.vip/ugc/857227537361403733/C8B2963D2FDCC63996572B87BEEB6CC834BDA83A/
Pokerman  [tekijä] 11.8.2017 klo 8.22 
where zed stuck?
Storm_at_Sea 11.8.2017 klo 5.54 
Fun, small. I had zeds get stuck a few times on the environments, might be other areas, but I only played a 4wave/solo game to see if I wanted to keep the map or not. I had to backtrack over 100m to kill a stuck zed once, if you get behind it enough, sometimes they 'unstick'.
Noldor Ranzou 4.5.2017 klo 13.09 
All right, thank you very much, pokerman. Now the map works flawlessly.
Pokerman  [tekijä] 3.5.2017 klo 1.05 
Done, Default Game Type set to "None" ( The default value )