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[UFF] Silver Pillars
   
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Maps: Map, Deathmatch
Tagi: Ginormous
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21 kwietnia 2017 o 11:33
24 kwietnia 2017 o 20:18
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[UFF] Silver Pillars

W 1 kolekcji stworzonej przez Average Alchemist
Definitely Playable Average Alchemist Stages
Przedmioty: 116
Opis
Made it easier to get out of the bonus room.
Kind of looks like bowser's castle. And since it does, I'm going to use than as an excuse to put Mario Bros in the descripiton.
Komentarzy: 3
Zloty_Diament (Golden_Diamond) 24 kwietnia 2017 o 20:46 
Really glad from it :-D
Average Alchemist  [autor] 24 kwietnia 2017 o 20:26 
Thank you very much for the criticism.

For the chamber I've added in an up only teleporter, and replaced the single tornado boots with 2 tornado-boots spawners that wont get lavaed/blocked by gift boxes as easily.

As for the danger in moving, I added a single black platform for 4 of the pillars, 1 block below the pillar's height and on the side of the pillar that faces the middle, since jumps from a lower paltform to a higher platform are the most dangerous.
Zloty_Diament (Golden_Diamond) 24 kwietnia 2017 o 19:32 
Like [GCN] Black Pillars, difficult to move, and even more difficult when using drills.
Or not harder, maybe just faster.

What I like about it, is how it replaces keys from previous map,
with terrain destruction.
Then lava gets into "prize" chamber, and another floor layer must be broken, which causes come items to get lost, but I'm fairly concerned about what duck's gonna do, when it gets there.

It can get easily trapped there. Would you maybe consider adding some escape routes?