Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
Funny thing is that I wouldn't have known I could do that if I hadn't dedicated time between April 2022 and January 2023 working on a Renpy port of You and Me and Her - A Love Story. Granted, it's a port that I stopped working on (and will never see the light of day), but it's still an interesting story about how I learned to code in the Renpy sdk.
Thanks for this great guide!
On one hand, I'm glad that I didn't screw up somewhere while writing the guide. On the other hand, I feel horrible about the fact that I don't know what I can do to solve these issues.
Were it not for the lack of interaction left by the developer on either Azurea Juncture's greenlight page or the game's community hub, I would bring this up as a bug report to the developer.
Should I consider adding this oddity as a little note in parenthesis to be on the safe side?