安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Untill then I will just keep mod for Stellaris 1.5.*
Colonize Unlimited© - definately no. Authors use completely different terraforming system which I am not a very big fan of (due to a big balance shift and giving robots a way more important role in colonization).
Advanced Colonization - maybe. I like the idea and technological tree. If author incorporates his ideas with making sense ascension perk/perks then I will definately take a deeper look and see what can be done. But not before.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=682582076&searchtext=colonize
Or
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=815649186
I have done some testing and can safely confirm... that is original game issue!