Majesty Gold HD

Majesty Gold HD

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Goblin Kingdom
   
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470.908 KB
2017 年 4 月 7 日 下午 8:03
2021 年 10 月 20 日 下午 3:44
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Goblin Kingdom

描述
A work in progress that allows one to play as a Goblin Race. Recruit Goblins as heroes.
Swarm your enemies!
Recruit Champions and Overlords to lead the packs!

Your main bread and butter are your goblin fighters and archers. If you're like me, you'll use a little bread. And a lot of butter.
Priests combine support and offensive magic, being the only religious unit the Goblins have. Keep your horde alive whilst nuking your adversaries.
Once building a Temple to GrumGog, Goblin Champions become available at the Fortress. At Palace Lvl 3, you can recruit the beastly Goblin Overlords.

Ratmen, the greediest of the greedy, replace Gnomes.
Gorgons, the dreaded slithery stoners, replace Elves.
Minotaurs, the big cows with bigger axes, replace Dwarves.

Current version 0.5.2
热门讨论 查看全部(2)
8
2022 年 9 月 2 日 上午 11:59
置顶: Roadmap
Partheas
4
2017 年 6 月 27 日 下午 2:34
置顶: Known Issues
Partheas
129 条留言
CallMeDevil 2024 年 3 月 11 日 下午 9:26 
having a little trouble getting the mod to work with new game + mod any chance you can look into its fix ? great mod though i like being the baddies.
Partheas  [作者] 2022 年 11 月 20 日 下午 9:23 
@Reft With a little digging, it seems the ability to have a working spells button in the temple itself is either not straightforward or not possible (other mods I saw that add temples also had that issue). I changed the interface tied to the Temple so that no one accidentally crashes their game using a nonfunctional button.

That, another bug fix, unique spells, and perhaps more tied to the Temple should come to the mod within a week or two I'm hoping.
Partheas  [作者] 2022 年 10 月 27 日 下午 6:26 
Thanks for that! I'll make note of the issue so I can fix it when I work on the mod again
Reft 2022 年 10 月 26 日 下午 7:39 
Great mod

FYI clicking on the spells tab in the temple to grum-gog crashed the game.
Partheas  [作者] 2022 年 5 月 19 日 下午 9:29 
I'm not planning on making a whole ratmen faction at this point. I do have rough plans to potentially make the embassy recruit random monsters, but that's a stretch goal for if I completely finish this project and want to add to it
Swinky 2022 年 5 月 19 日 下午 1:54 
Oh no I was just checking. I just recently got majesty and was just looking up the mods and was seeing the last updated dates. But it's a great mod tho. And was wondering if there are any plans for ratmen faction and such. :^)
Partheas  [作者] 2022 年 5 月 18 日 下午 3:26 
On and off. Haven't for a little while.
Did you encounter an issue or have a request/thought for it?
Swinky 2022 年 5 月 17 日 下午 3:52 
is this mod still being worked on?
cybermax 2021 年 12 月 7 日 上午 12:40 
Thank you so much for the clarification. We just didn't know. And yes, you have a very cool mod. Thanks again for him too. It will be very cool if you make those edits and fix those bugs that I told you about.
Partheas  [作者] 2021 年 12 月 6 日 上午 9:58 
Upon a brief investigation, I've found your issue. The fix is easy - build a single statue.

The issue is not a bug, but rather a mechanic you may not be familiar with. In the game Majesty, your heroes act independently based on several factors such as a hero type's personality and loyalty. As a healer, much like many real life healers, the healers of this game have a desire to heal the wounded - regardless of whether they are friend or foe. However, if they have a high enough loyalty to you and your cause, they will not heal your enemies. Healers have a pretty high base loyalty, so any building that increases loyalty will pretty much fix the issue, whether it be a statue or royal gardens.

If you severely dislike having to build a statue, you can change this mechanic by having a mod that removes lines 31-33 of GPL\TaskModules\Subtasks\Eval_For_Healing.gpl.